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A virtual artifact (VA) is an immaterial object that exists in the human mind or in a digital environment, for example the Internet, intranet, virtual reality, cyberspace, etc.〔Masaki Omata, Kentaro Go, Atsumi Imamiya. A Gesture-Based Interface for Seamless Communication between Real and Virtual Worlds. 6th ERCIM Workshop "User Interfaces for All" October 2000; Dmitry Sokolov, Dimitri Plemenos and Karim Tamine. Methods and data structures for virtual world exploration. The Visual Computer Volume 22, Number 7 / July, 2006; Janet Rountree and William Wong. Learning to Look: Real and Virtual Artifacts. Educational Technology & Society 5 (1) 2002; Shahram Izadi, Mike Fraser, Steve Benford, Martin Flintham, Chris Greenhalgh, Tom Rodden, Holger Schnädelbach. Citywide: Supporting Interactive Digital Experiences Across Physical Space. Personal and Ubiquitous Computing, Volume 6, Number 4 / September, 2002; Malcolm Mccullough. Abstracting Craft: The Practiced Digital Hand. MIT Press 1998; Peter McLaughlin. What Functions Explain: Functional Explanation and Self-Reproducing Systems. Cambridge University Press, 2001. 〕 ==Background== The term "virtual artifact" has been used in a variety of ways in scientific and public discourse. Previously it has referred to objects of different nature (e.g. images, user interfaces, models, prototypes, computer animation, (virtual books )) that exist in digital environments. The concept behind the term is rapidly developing and expanding as new phenomena emerge in the virtual domain. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「virtual artifact」の詳細全文を読む スポンサード リンク
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